Game Mechanics
This website is a collection of existing mechanics in games. I will slowly add more and more mechanics over time to inspire developers, game designers, …etc to find mechanics for their game quickly and focus on more important things.
Movement
Mouvement
Jump
Basic mechanic where the character can single / double / triple jump to cross obstacles.
Mouvement
Walk
Basic mechanic where the character can move around in the level.
Mouvement
Run / Sprint
Basic mechanic where the character can have more speed than normal (over time).
Mouvement
Crouch
Basic mechanic where the character can have more speed than normal (over time).
Mouvement
Swim
Basic mechanic where the character can move in water.
Mouvement
Crawl
Basic mechanic where the character can move in a crawling position.
Mouvement
Dash
Basic mechanic where the character moves fast in a direction.
Mouvement
Slide
Basic mechanic where the character can slide on his knees to take position or avoid obstacles.
Mouvement
Teleport
The character teleports from one spot to another spot in a short periode of time.
Mouvement
Mantle / Climb
Basic mechanic where the character can climb obstacles and objects.
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